Unity 2020.2.6 OpenXR example project

If you need some help getting started with OpenXR, I took some time to put together the Unity OpenXR example into a project that should work straight outta the zip. Well, at least one of the scenes will.. to be honest I didn’t test the others because all I was interested in was whether or not my Vive wands would work with it.

This project includes the demo stuff that Unity provides – the one I was most interested is the scene where there’s a laser pointer that you can pick up a cube with, or with the other controller you can just grab the cube like a hand.

I didn’t make this, Unity did, but I’m giving it as a download to save you the trouble of having to set up an OpenXR project – a good place to start.

Grab it here.