C# · Programming · VR

Launching a Unity (2019 only) exe in either VR or non-VR mode with a command line argument

Before I get into this, it turns out that Unity have changed how this works in Unity 2020 (possibly by accident, by who knows?) .. so if you’re using Unity 2020 you will need to do things differently. Thankfully, I’ve written up a post about doing that right here. Otherwise, if you’re using Unity 2019… Continue reading Launching a Unity (2019 only) exe in either VR or non-VR mode with a command line argument